Voyageur is a contemplative exploration game created in 48h for the Ludum Dare #23 (Theme : Tiny World).
It got into the top 50 of the Audio, Graphics, and Mood categories.

In Voyageur, you wander freely in a small and colorful solar system. Each planet has its own graphical and musical ambiance, with a unique day/night transition.

My work on Voyageur :

– Caracterization of each planet with a specific and consistent mood
– Experimentation on visual and audio day/night ambiance interpolations
– C# audio and graphic scripting

Game Engine : Unity3D