I’m Clément, game audio designer and sometimes programmer.
I spent the last 10 years working on a broad range of projects
big AAA open-worlds , small indie productions, immersive VR, arty 2D adventure games.
Although my history features several technical jobs I strive to keep a generalist approach
and a holistic conception of game audio and games in general.
We can work together if you need interactive audio or music, technical audio expertise, or C# development.
You can join me for questions, requests or anything else at :
(Feel free to check my résumé and demoreel too.)