Once upon a sound

Once upon a sound

PLAY THE GAME

Once Upon A Sound is a 3d point-and-click developed by a team of 6 ENJMIN students for the Hits Playtime contest organized by LeMonde.fr
In a world where the sound has progressively vanished, a strange artifact still resonate. It’s the last hope to bring back sound…

 

My work on Once upon a sound :

- Establishment of a strong mood through sound and music
- Narration through sound design
- Suggestion of silence in a world without sound
- Contrast between absence and abondance of sound
- Direction and recording of a voice actor

Musical theme for the second level (giant clock) :

Project Manager : Mickaël Breyton
Graphic Designer : Mathieu Tabory
Programmers : Alexandre Pestana, Chris Poinet
Game Designer : Simon Trucchi
Sound Designer : myself

Game Engine : Unity3D